Rising Miasma
[Battle for Zendikar ]

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    Set: Battle for Zendikar
    Type: Sorcery
    Rarity: Uncommon
    Cost: {3}{B}
    All creatures get -2/-2 until end of turn.
    Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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